A sixth grader who designs apps.
Caine and his cardboard arcade.
What do they have in common? Other than the fact that they are boys?
They had time and space to create, one with technology and one with his hands.
They had adults who said, "Yes," instead of "No."
They had adults who didn't give them the answers.
Caine went outside and built something concrete with his hands.
They shared their creations with the world.
These kids are an example of the possibilities that exist when you remove preconceived notions about what it means to learn. How far will you let your kids go?